
SPIRITFORGED
Update 2025-12-04
New Legends Arise
The Riftbound saga continues with the Spiritforged update. Witness the arrival of powerful new Champions like Azir, Aphelios, and more, alongside game-changing Spells and Gear. Prepare your decks for the shifting tides of battle.
280New Cards
9Card Types
Riftbound Spiritforged Spell
![Riftbound Spell: Against the Odds. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a friendly unit at a battlefield +2 [S] this turn for each enemy unit there.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F4c4ab0c838854ccd5d5399a045835876450287e8-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Against the Odds
#SFD-001/221
Common
![Riftbound Spell: Angle Shot. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a unit and an Equipment with the same controller. Attach that Equipment to that unit or detach that Equipment from that unit. Draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F757d507b684e55e333bac0ecdf2ec9ff3ad6045c-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Angle Shot
#SFD-011/221
Uncommon
![Riftbound Spell: Bellows Breath. [Action] (Play on your turn or in showdowns.)
[Repeat] [1][C] (You may pay the additional cost to repeat this spell's effect.)
Deal 1 to up to three units at the same location.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff0ae1c4bb788f6fadc251c9d9b36f3f92eef4c56-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Bellows Breath
#SFD-080/221
Rare
![Riftbound Spell: Blood Money. [Action] (Play on your turn or in showdowns.)
Kill a unit at a battlefield with 2 [S] or less. If it was an enemy unit, play a Gold gear token exhausted. If it was a friendly unit, play two Gold gear tokens exhausted.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F0062fe2a96fc94bd8d85c01607a48e8619ed4e20-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Blood Money
#SFD-162/221
Uncommon
![Riftbound Spell: Blood Rush. [Action] (Play on your turn or in showdowns.)
[Repeat] [1] (You may pay the additional cost to repeat this spell's effect.)
Give a unit [Assault 2]. (+2 [S] while it's an attacker.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F931b77b9ab56c3abc85686be4d2452c450f9b3e0-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Blood Rush
#SFD-003/221
Common
![Riftbound Spell: Bonds of Strength. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Give two friendly units each +1 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F344034c00d9fad558e98a64efab0310ad4bac37c-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Bonds of Strength
#SFD-151/221
Common
![Riftbound Spell: Bushwhack. [Hidden] (Hide now for [A] to react with later for [0].)
Friendly units enter ready this turn. Play a Gold gear token exhausted.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff728959ad6d4ee6c507310000c3c9e02c0772a16-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Bushwhack
#SFD-004/221
Common
![Riftbound Spell: Called Shot. [Action] (Play on your turn or in showdowns.)
[Repeat] [C] (You may pay the additional cost to repeat this spell's effect.)
Look at the top 2 cards of your Main Deck. Draw one and recycle the other.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F08b859c0e21eba5a033f480702bcdd1045f6294b-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Called Shot
#SFD-122/221
Common
![Riftbound Spell: Deathgrip. [Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give +[S] equal to its Might to another friendly unit this turn. Draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F695304200c6fd3b287bd319ac564d31936b23d66-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Deathgrip
#SFD-163/221
Uncommon
![Riftbound Spell: Desert's Call. [Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Play a 2 [S] Sand Soldier unit token.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fb38ab6c02238b5a8e456cdad9b5108bb30e718bc-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Desert's Call
#SFD-031/221
Common

Detonate
#SFD-005/221
Common

Downwell
#SFD-147/221
Epic
![Riftbound Spell: Drag Under. [Action] (Play on your turn or in showdowns.)
I cost [2] less to play from anywhere other than your hand.
Kill a unit at a battlefield.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F2400881960412ada4c1d1066105f206b02f8998a-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Drag Under
#SFD-164/221
Uncommon
![Riftbound Spell: Emperor's Divide. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Move any number of friendly units at a battlefield to their base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F80f367f06549d597c7b5a77be73eb647eab34f59-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Emperor's Divide
#SFD-043/221
Uncommon
![Riftbound Spell: Factory Recall. [Action] (Play on your turn or in showdowns.)
Return a gear to its owner's hand.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F86bd2be6d0750e3444355bce229f83930825e968-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Factory Recall
#SFD-135/221
Uncommon
![Riftbound Spell: Feral Strength. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Give a unit +2 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff07842b38914f6bc73235fe07788a3fce89b4785-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Feral Strength
#SFD-034/221
Common
![Riftbound Spell: Frigid Touch. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Give a unit -2 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F1caaf42d4cc12ab9acc57dc8c572448f8d8dd34d-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Frigid Touch
#SFD-066/221
Common
![Riftbound Spell: Guards!. [Hidden] (Hide now for [A] to react with later for [0].)
Play a 2 [S] Sand Soldier unit token. You may pay [C] to ready it.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F1dc4fef81d018c6cf14f0344b51ebcdec968aab9-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Guards!
#SFD-154/221
Common
![Riftbound Spell: Hard Bargain. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Counter a spell unless its controller pays [2].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F2b09887a6e0d2f109aefea62ca6744488794c233-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Hard Bargain
#SFD-136/221
Uncommon
![Riftbound Spell: Here to Help. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
You may play a unit from hand to a battlefield you control, reducing its cost by [3].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F6daa8caf27f76f2b0bce189fb9df196129582afa-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Here to Help
#SFD-111/221
Rare
![Riftbound Spell: Marching Orders. [Action] (Play on your turn or in showdowns.)
[Repeat] [3] (You may pay the additional cost to repeat this spell's effect.)
Choose a friendly unit anywhere and an enemy unit at a battlefield. They deal damage equal to their Mights to each other.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fb553f8e16e0ff1aaa57f74121e68954fbe45a07b-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Marching Orders
#SFD-114/221
Rare
![Riftbound Spell: Not So Fast. [Reaction] (Play any time, even before spells and abilities resolve.)
Counter an enemy spell or ability that chooses a friendly unit or gear.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe576fefdce72ad862a7e374bf8c0fd509f359da9-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Not So Fast
#SFD-045/221
Uncommon
![Riftbound Spell: Piercing Light. [Repeat] [2][C] (You may pay the additional cost to repeat this spell's effect.)
Deal 2 to a unit at a battlefield, then deal 2 to up to one other unit.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F7fb3283b11fb8e5b5b08f9ead9b98c695b75bff0-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Piercing Light
#SFD-023/221
Rare
![Riftbound Spell: Premonition. [Reaction] (Play any time, even before spells and abilities resolve.)
Draw 3.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F20ad2f42bcf9a0402e2a0d5a21d55eacee9ecf35-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Premonition
#SFD-087/221
Epic
![Riftbound Spell: Production Surge. This costs [2] less if you control a Mech.
Play a 3 [S] Mech unit token to your base.
Draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F78783854dd9372138e599affbe96a269d8908c29-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Production Surge
#SFD-076/221
Uncommon
![Riftbound Spell: Punch First. [Action] (Play on your turn or in showdowns.)
Give a unit +5 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fd124efad90ff61d4ac29ee69fe71e48a7cd6ece2-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Punch First
#SFD-097/221
Common
![Riftbound Spell: Rally the Troops. [Action] (Play on your turn or in showdowns.)
When a friendly unit is played this turn, buff it. (If it doesn't have a buff, it gets a +1 [S] buff.)
Draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F952476dd51338ff97774946ded134a2072b2e6c9-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Rally the Troops
#SFD-166/221
Uncommon
![Riftbound Spell: Rocket Barrage. [Repeat] [4][C] (You may pay the additional cost to repeat this spell's effect, and may make different choices.)
Choose one —
- Deal 4 to a unit in a base.
- Kill a gear.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F0378f9adf9df08fed264fdd217ce0e94c3f611cb-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Rocket Barrage
#SFD-077/221
Uncommon
![Riftbound Spell: Show of Strength. [Reaction] (Play any time, even before spells and abilities resolve.)
Draw 1 for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fd04ac6687931018fd68368c65cc024155867cab4-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Show of Strength
#SFD-106/221
Uncommon

Strike Down
#SFD-107/221
Uncommon
![Riftbound Spell: Sudden Storm. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Deal 2 to a unit at a battlefield. If it's attacking, deal 4 to it instead.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fba3e8c3e95137a289dbdec88e96e5c5a9a45f2c7-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sudden Storm
#SFD-017/221
Uncommon
![Riftbound Spell: Switcheroo. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Swap the Might of two units at the same battlefield this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fa4338f495feff5eee46d5349b5fded5e35e76176-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Switcheroo
#SFD-145/221
Rare
![Riftbound Spell: Temptation. [Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Move an enemy unit to a location where there's a unit with the same controller.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F4d5075a540ff5e4a2daec598cb6400fbb6570673-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Temptation
#SFD-129/221
Common
![Riftbound Spell: Thwonk!. [Action] (Play on your turn or in showdowns.)
[Repeat] [2] (You may pay the additional cost to repeat this spell's effect.)
Stun an attacking unit. (It doesn't deal combat damage this turn.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fc414fdba5e47db294b8364a07f1258bc3e204c51-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Thwonk!
#SFD-040/221
Common
![Riftbound Spell: Wages of Pain. [Hidden] (Hide now for [A] to react with later for [0].)
[Action] (Play on your turn or in showdowns.)
Deal 3 to a unit at a battlefield. Play a Gold gear token exhausted.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Faef5c891bd6f7cbc3a97b1e01688868316599929-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Wages of Pain
#SFD-070/221
Common
Riftbound Spiritforged Unit, Champion
![Riftbound Unit: Ahri, Inquisitive. When I attack or defend, give an enemy unit here -2 [S] this turn, to a minimum of 1 [S].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F608f786c30a7e80db87d3c2d45bc0c26b0840c5e-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Ahri, Inquisitive
#SFD-227*/221
Showcase
![Riftbound Unit: Ahri, Inquisitive. When I attack or defend, give an enemy unit here -2 [S] this turn, to a minimum of 1 [S].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fd4c332e90c97e5e70b996598cd4a0f731b77fdef-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Ahri, Inquisitive
#SFD-227/221
Showcase
![Riftbound Unit: Akshan, Mischievous. [Weaponmaster]
You may pay [C][C] as an additional cost to play me.
When you play me, if you paid the additional cost, move an enemy gear to your base. You control it until I leave the board. If it's an Equipment, attach it to me.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff9e79f88463c1d516b9f1b053661937676e0e1f4-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Akshan, Mischievous
#SFD-109/221
Rare

Aphelios, Exalted
#SFD-049/221
Rare

Aphelios, Exalted
#SFD-224*/221
Showcase

Aphelios, Exalted
#SFD-224/221
Showcase
![Riftbound Unit: Azir, Ascendant. [C]: [Action] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F3a0859ca50e71c69b22e4dab93e840b6d30e3d50-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Azir, Ascendant
#SFD-050a/221
Showcase
![Riftbound Unit: Azir, Ascendant. [C]: [Action] — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F3c42c02f6ebd2e4d4a640c2c6ac081231439888e-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Azir, Ascendant
#SFD-050/221
Rare
![Riftbound Unit: Azir, Sovereign. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I attack, you may move any number of your token units to this battlefield.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F62c75543213df186d3f05236fda6abe8992c948e-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Azir, Sovereign
#SFD-177a/221
Showcase
![Riftbound Unit: Azir, Sovereign. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I attack, you may move any number of your token units to this battlefield.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F088970936fc800bd2c4b36636734e16c83e1c8f9-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Azir, Sovereign
#SFD-177/221
Epic

Bard, Mercurial
#SFD-079/221
Rare
![Riftbound Unit: Darius, Executioner. [Legion] — When you play me, ready me. (Get the effect if you've played another card this turn)
Other friendly units have +1 [S] here.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F46fc840c17925406d22703b82ad02f5eb2ab62cf-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Darius, Executioner
#SFD-236*/221
Showcase
![Riftbound Unit: Darius, Executioner. [Legion] — When you play me, ready me. (Get the effect if you've played another card this turn)
Other friendly units have +1 [S] here.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F4f550f321dce06bb09bb47682d5bf2981280ea16-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Darius, Executioner
#SFD-236/221
Showcase
![Riftbound Unit: Draven, Audacious. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
The first time I win a combat each turn, you score 1 point.
When I die in combat, choose an opponent. They score 1 point.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8247622cbe90eadada8d0660ea31d146b1207a87-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Draven, Audacious
#SFD-148/221
Epic
![Riftbound Unit: Draven, Audacious. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
The first time I win a combat each turn, you score 1 point.
When I die in combat, choose an opponent. They score 1 point.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F2b2c2a20cd22c8799b211dd4d7f95c95a8be33ea-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Draven, Audacious
#SFD-148a/221
Showcase
![Riftbound Unit: Draven, Vanquisher. When I win a combat, play a Gold gear token exhausted.
When I attack or defend, you may pay [C]. If you do, give me +2 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8fa3f1fe63392c4744152d98ff781497a4d17b74-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Draven, Vanquisher
#SFD-020/221
Rare
![Riftbound Unit: Draven, Vanquisher. When I win a combat, play a Gold gear token exhausted.
When I attack or defend, you may pay [C]. If you do, give me +2 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F9019c449004f246de6607bf1829f4f3cabcda200-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Draven, Vanquisher
#SFD-020a/221
Showcase
![Riftbound Unit: Ezreal, Dashing. When I attack or defend, deal damage equal to my Might to an enemy unit here.
I don't deal combat damage.
[C]: [Action] — Move me to your base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F83da64e39d838d2fee68c319c03fbff0d4c7035f-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Ezreal, Dashing
#SFD-082a/221
Showcase
![Riftbound Unit: Ezreal, Dashing. When I attack or defend, deal damage equal to my Might to an enemy unit here.
I don't deal combat damage.
[C]: [Action] — Move me to your base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F3e040f7b7ca16009a2558674a911b8cc93122ba3-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Ezreal, Dashing
#SFD-082/221
Rare
![Riftbound Unit: Ezreal, Prodigy. When you play me, discard 1, then draw 2.
Optional additional costs you pay cost [1] or [A] less.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fb371832f41cd8b15cd4f29828081dd030c48d7ac-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Ezreal, Prodigy
#SFD-149a/221
Showcase
![Riftbound Unit: Ezreal, Prodigy. When you play me, discard 1, then draw 2.
Optional additional costs you pay cost [1] or [A] less.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fb48d6242ceb84c3eae7109317d51efaf1e56c9c3-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Ezreal, Prodigy
#SFD-149/221
Epic

Fiora, Peerless
#SFD-110/221
Rare

Fiora, Peerless
#SFD-110a/221
Showcase
![Riftbound Unit: Fiora, Worthy. When a unit you control becomes [Mighty], you may pay [C] to ready it. (A unit is Mighty while it has 5+ [S].)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe38428b921717edf676bd7f9628fc61b1355814c-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Fiora, Worthy
#SFD-180a/221
Showcase
![Riftbound Unit: Fiora, Worthy. When a unit you control becomes [Mighty], you may pay [C] to ready it. (A unit is Mighty while it has 5+ [S].)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F7339e76b7796242a15e97cfddbe04c32d5a05063-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Fiora, Worthy
#SFD-180/221
Epic
![Riftbound Unit: Fizz, Trickster. When you play me, you may play a spell from your trash with Energy cost no more than [3], ignoring its Energy cost. Recycle that spell after you play it. (You must still pay its Power cost.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F6d1c6615fb6ef5fb520a35b2ce76f8feee9167dc-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Fizz, Trickster
#SFD-140/221
Rare
![Riftbound Unit: Irelia, Fervent. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you choose or ready me, give me +1 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ffe05fa55781f8036f8bfc9c10bba94326a0c8cc9-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Irelia, Fervent
#SFD-057/221
Epic
![Riftbound Unit: Irelia, Fervent. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you choose or ready me, give me +1 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fcef4f73541e0623b4024b483d141d0396f1dddcb-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Irelia, Fervent
#SFD-057a/221
Showcase
![Riftbound Unit: Irelia, Fervent. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you choose or ready me, give me +1 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F40454a8534f7c9444bafd000ffbfc0e5bcc847f0-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Irelia, Fervent
#SFD-225/221
Showcase
![Riftbound Unit: Irelia, Fervent. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When you choose or ready me, give me +1 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe064a9017b5d6bf0e18c4452acfca4ed8c279657-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Irelia, Fervent
#SFD-225*/221
Showcase
![Riftbound Unit: Irelia, Graceful. Your spells that choose me cost [1] or [A] less.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F08419c2b5b7aa7e5f63854e324d5dabe0b5997a2-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Irelia, Graceful
#SFD-141a/221
Showcase
![Riftbound Unit: Irelia, Graceful. Your spells that choose me cost [1] or [A] less.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F03b9d73a7ef02447d7f4b67381a76616249061cc-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Irelia, Graceful
#SFD-141/221
Rare
![Riftbound Unit: Janna, Savior. [Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
When you play me, heal your units here, then move an enemy unit from here to its base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F191f04059bbfd69dfe63d36010586597bb3549b2-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Janna, Savior
#SFD-053/221
Rare
![Riftbound Unit: Jax, Unmatched. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Each Equipment in your hand has [Quick-Draw]. (It gains [Reaction]. When you play it, attach it to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F1d2eae793e415c5f53d7b11c335b5f0ed08c2086-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Jax, Unmatched
#SFD-054a/221
Showcase
![Riftbound Unit: Jax, Unmatched. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
Each Equipment in your hand has [Quick-Draw]. (It gains [Reaction]. When you play it, attach it to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F3d425589c74dbff818fa09db134fdd8bb7136420-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Jax, Unmatched
#SFD-054/221
Rare
![Riftbound Unit: Jax, Unrelenting. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When you attach an Equipment to me, you may pay [1] to draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fa5796125bdb0af8ceb60cd0c5c273c6417e0f7da-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Jax, Unrelenting
#SFD-119a/221
Showcase
![Riftbound Unit: Jax, Unrelenting. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When you attach an Equipment to me, you may pay [1] to draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe63ab3370a6e4ce4baddfba12ab92468f6cc9541-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Jax, Unrelenting
#SFD-119/221
Epic
![Riftbound Unit: Jayce, Man of Progress. When you play me, you may kill a friendly gear. If you do, you may play a gear with Energy cost no more than [7] from hand this turn, ignoring its Energy cost. (You must still pay its Power cost.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fb508fa4e52ebbd5f66e1fc7df28cfb70acdfe1f5-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Jayce, Man of Progress
#SFD-084/221
Rare
![Riftbound Unit: Lucian, Gunslinger. [Assault] (+1 [S] while I'm an attacker.)
When I attack, deal damage equal to my [Assault] to an enemy unit here.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F2dfb106d7c85235436d25261195a638e2ab15092-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Lucian, Gunslinger
#SFD-028/221
Epic
![Riftbound Unit: Lucian, Gunslinger. [Assault] (+1 [S] while I'm an attacker.)
When I attack, deal damage equal to my [Assault] to an enemy unit here.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F3982de5a4aee53471ca589179f5cf8617169fb52-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Lucian, Gunslinger
#SFD-028a/221
Showcase
![Riftbound Unit: Lucian, Merciless. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
The first time I conquer each turn, ready me.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe05478b8081b3694a795ab0308b1e2c2a7748715-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Lucian, Merciless
#SFD-113a/221
Showcase
![Riftbound Unit: Lucian, Merciless. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
The first time I conquer each turn, ready me.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fbc192b6e22e7a277c53f035809c59db4548a0fd5-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Lucian, Merciless
#SFD-113/221
Rare

Ornn, Blacksmith
#SFD-058/221
Epic

Ornn, Blacksmith
#SFD-058a/221
Showcase
![Riftbound Unit: Ornn, Forge God. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
I have +1 [S] for each friendly gear.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff33c4ea9010ea5f440d4470554845c0ecae2c893-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Ornn, Forge God
#SFD-085/221
Rare
![Riftbound Unit: Ornn, Forge God. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or ability.)
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
I have +1 [S] for each friendly gear.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F22af72b06cb92d4a0078dddfb87cc9c21c92231d-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Ornn, Forge God
#SFD-085a/221
Showcase
![Riftbound Unit: Rek'Sai, Breacher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault] (+1 [S] while I'm an attacker.)
Friendly units played from anywhere other than a player's hand have [Accelerate].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8ef898e761ab44c43cb1cba11109a02d9cb5ce10-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Rek'Sai, Breacher
#SFD-029a/221
Showcase
![Riftbound Unit: Rek'Sai, Breacher. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Assault] (+1 [S] while I'm an attacker.)
Friendly units played from anywhere other than a player's hand have [Accelerate].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F999e2d25ea32da971e7b99b6e75558286c17949e-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Rek'Sai, Breacher
#SFD-029/221
Epic

Rek'Sai, Swarm Queen
#SFD-170/221
Rare

Rek'Sai, Swarm Queen
#SFD-170a/221
Showcase
![Riftbound Unit: Rell, Magnetic. Tank (I must be assigned combat damage first.)
When I attack, you may play an Equipment with Energy cost no more than [2], ignoring its cost, and attach it to me.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8aa1a9cf0a91a9ab601d5e5d42a438d4217eddd7-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Rell, Magnetic
#SFD-024/221
Rare

Renata Glasc, Industrialist
#SFD-171/221
Rare

Renata Glasc, Industrialist
#SFD-171a/221
Showcase
![Riftbound Unit: Renata Glasc, Mastermind. [1][C]: Draw 1.
[4][C][C][C][C], [T]: Score 1 point.
Use my abilities only while I'm at a battlefield.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fb2b269d8ec274f3869ba42982f5710b160c4c43f-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Renata Glasc, Mastermind
#SFD-088a/221
Showcase
![Riftbound Unit: Renata Glasc, Mastermind. [1][C]: Draw 1.
[4][C][C][C][C], [T]: Score 1 point.
Use my abilities only while I'm at a battlefield.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fbe8f7e08562c076e8947aafc3ecd202051d17c02-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Renata Glasc, Mastermind
#SFD-088/221
Epic
![Riftbound Unit: Rengar, Pouncing. [Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
[Assault 2] (+2 [S] while I'm an attacker.)
I can be played to a battlefield you're attacking.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe24eb3fb835c4762479da5608b018785ef22e02c-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Rengar, Pouncing
#SFD-025/221
Rare
![Riftbound Unit: Rumble, Hotheaded. Your Mechs each have [Assault]. (+1 [S] while we're attackers.)
When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe211311ecb1475e87d3d94eba4a6774b4e900091-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Rumble, Hotheaded
#SFD-026/221
Rare
![Riftbound Unit: Rumble, Hotheaded. Your Mechs each have [Assault]. (+1 [S] while we're attackers.)
When I conquer, you may recycle another friendly unit to play a Mech from your trash. Reduce its Energy cost by the Might of the unit you recycled.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fdfeef09dacae683e39013902d77b3398fdcd5db8-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Rumble, Hotheaded
#SFD-026a/221
Showcase
![Riftbound Unit: Rumble, Scrapper. Your Mechs have +1 [S] (including me).
When I hold, play a 3 [S] Mech unit token to your base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F6528aa0656cac59ff7299bc8bdac371238038080-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Rumble, Scrapper
#SFD-089/221
Epic
![Riftbound Unit: Rumble, Scrapper. Your Mechs have +1 [S] (including me).
When I hold, play a 3 [S] Mech unit token to your base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F1acbb906fba20f4e5d60f7a82566ca9a19e1a6ea-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Rumble, Scrapper
#SFD-089a/221
Showcase
![Riftbound Unit: Sett, Brawler. When I'm played and when I conquer, buff me. (If I don't have a buff, I get a +1 [S] buff.)
Spend my buff: Give me +4 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fa13d5473e205cb9dd8123895c58ed6ac8f19e814-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sett, Brawler
#SFD-232/221
Showcase
![Riftbound Unit: Sett, Brawler. When I'm played and when I conquer, buff me. (If I don't have a buff, I get a +1 [S] buff.)
Spend my buff: Give me +4 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fea35315d12a86cff8e37fa716c92dc76d9edceb8-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sett, Brawler
#SFD-232*/221
Showcase
![Riftbound Unit: Sivir, Ambitious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or Ability.)
When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you may deal that much to an enemy unit.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F484adbe28bafadf0ac37d7787c916013bd106793-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sivir, Ambitious
#SFD-120a/221
Showcase
![Riftbound Unit: Sivir, Ambitious. [Deflect 2] (Opponents must pay [A][A] to choose me with a spell or Ability.)
When I conquer after an attack, if you assigned 5 or more excess damage to enemy units, you may deal that much to an enemy unit.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fbd3f242c9ca59cfc2d7dc5b146877c66bb310bb7-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sivir, Ambitious
#SFD-120/221
Epic
![Riftbound Unit: Sivir, Mercenary. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
If you've spent at least [A][A] this turn, I have +2 [S] and [Ganking]. (I can move from battlefield to battlefield.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F6c0eeb81da597528625d458cb4c560298b5bea50-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sivir, Mercenary
#SFD-143a/221
Showcase
![Riftbound Unit: Sivir, Mercenary. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
If you've spent at least [A][A] this turn, I have +2 [S] and [Ganking]. (I can move from battlefield to battlefield.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fcb07b4adc6e301fae973ab13156028390facbad2-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sivir, Mercenary
#SFD-143/221
Rare

Soraka, Wanderer
#SFD-173/221
Rare

Soraka, Wanderer
#SFD-239/221
Showcase

Soraka, Wanderer
#SFD-239*/221
Showcase
![Riftbound Unit: Vayne, Hunter. [Assault 3] (+3 [S] while I'm an attacker.)
If an opponent controls a battlefield, I enter ready.
When I conquer, you may pay [1] to return me to my owner's hand.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F75f9eac062e43105ee602b6050fe230fb8d2dce5-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Vayne, Hunter
#SFD-223*/221
Showcase
![Riftbound Unit: Vayne, Hunter. [Assault 3] (+3 [S] while I'm an attacker.)
If an opponent controls a battlefield, I enter ready.
When I conquer, you may pay [1] to return me to my owner's hand.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F6f8caecc98cb5dae1b818677ef5baaaa4a5f7cb2-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Vayne, Hunter
#SFD-223/221
Showcase
![Riftbound Unit: Vex, Cheerless. While I'm in combat, friendly spells cost [1][A] less to a minimum of [1], and enemy spells cost [1][A] more.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe9025578c7b5845a1a9c9a83e045bcbe71a76e71-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Vex, Cheerless
#SFD-146/221
Rare
![Riftbound Unit: Xin Zhao, Vigilant. [Tank] (I must be assigned combat damage first.)
I enter ready if you have two or more other units in your base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fec694ac53a49fd4419434cb144daaaf0f38da574-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Xin Zhao, Vigilant
#SFD-176/221
Rare
![Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F0e8efd9af74b65170e04eed45844e6d7e2c4d70b-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Yone, Blademaster
#SFD-116/221
Rare
![Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F0bb6fd6e7d1e6fefeeccc82059bdae2eaa000730-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Yone, Blademaster
#SFD-233/221
Showcase
![Riftbound Unit: Yone, Blademaster. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)
When I conquer an open battlefield, deal damage equal to my Might to an enemy unit in a base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8b190a0e419af24797408f0df4c17b48e8d86e5f-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Yone, Blademaster
#SFD-233*/221
Showcase
Riftbound Spiritforged Gear

Altar of Memories
#SFD-169/221
Rare
![Riftbound Gear: Ancient Henge. [T]: [Reaction] — Pay any amount of Energy to [Add] that much [A]. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fc7c260b77b4174a61aed6243ed90f76594102193-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Ancient Henge
#SFD-117/221
Epic
![Riftbound Gear: Assembly Rig. [1][C], Recycle a unit from your trash, [T]: Play a 3 [S] Mech unit token to your base.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F40ae6f61f1a0b5d65d91e3bb3fd2a0dad9148208-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Assembly Rig
#SFD-019/221
Rare
![Riftbound Gear: B.F. Sword. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F97cd20e414c7282abb18cf7691eb1a5a2435af90-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
B.F. Sword
#SFD-161/221
Uncommon
![Riftbound Gear: Blade of the Ruined King. [Equip] — [C], Kill a friendly unit (Pay the cost: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F26ab126258a15afd380c313e973f7469808ce55f-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Blade of the Ruined King
#SFD-178/221
Epic
![Riftbound Gear: Boneshiver. [Equip] [1][C] ([1][C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fc3e4d8c3f3975a7429428ac90e5ebcffa1f8e5a9-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Boneshiver
#SFD-118/221
Epic
![Riftbound Gear: Boots of Swiftness. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fa8a8e977f7427227adac69b5d2db07f643d0df09-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Boots of Swiftness
#SFD-133/221
Uncommon
![Riftbound Gear: Brutalizer. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F3a0de7eec3de501f79f33c09b43c7fe42721d10d-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Brutalizer
#SFD-042/221
Uncommon

Chemtech Cask
#SFD-063/221
Common
![Riftbound Gear: Cloth Armor. [Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)
[Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ffe02bf01609ff2e6cc6fa8fbd578fd596ab5cb84-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Cloth Armor
#SFD-064/221
Common
![Riftbound Gear: Cull. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F885ee56a4153b4f9fd064e9d24c9d55400e1291f-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Cull
#SFD-134/221
Uncommon
![Riftbound Gear: Doran's Blade. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F53fc0c307c83871c9755a496764ef7d6aa11f510-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Doran's Blade
#SFD-095/221
Common
![Riftbound Gear: Doran's Ring. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F054df5a11967b768430a2f763e1b5d4dbbac3b50-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Doran's Ring
#SFD-124/221
Common
![Riftbound Gear: Doran's Shield. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F49a24d4c6d770ed233c4a69bf8d87385bfc997d8-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Doran's Shield
#SFD-033/221
Common
![Riftbound Gear: Edge of Night. [Hidden] (Hide now for [A] to react with later for [0].)
When you play this from face down, attach it to a unit you control here.
[Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fb3e385162bf3566618bb58b7a866eef846beefba-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Edge of Night
#SFD-139/221
Rare
![Riftbound Gear: Experimental Hexplate. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F940a5e9796d4ac10a238d9b2612545c04bd9a570-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Experimental Hexplate
#SFD-073/221
Uncommon
![Riftbound Gear: Eye of the Herald. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ffc3e26e0e4ff94de360f1163c41641daf81c1900-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Eye of the Herald
#SFD-153/221
Common
![Riftbound Gear: Guardian Angel. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fd09a797345659a1853d6d12910cf3c634990ea0c-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Guardian Angel
#SFD-051/221
Rare
![Riftbound Gear: Heart of Dark Ice. [T]: Give a unit +3 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F73d8251c3bd8f7cd77010e9628515cd7fa462386-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Heart of Dark Ice
#SFD-052/221
Rare
![Riftbound Gear: Hexdrinker. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe7fdd555cbf9ef8c4ff8bd3ba38d187842de563d-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Hexdrinker
#SFD-102/221
Uncommon
![Riftbound Gear: Hextech Anomaly. [T]: [Reaction] — Pay any amount of [A] to [Add] that much Energy. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F32a46943778755e2b6210e5adb4507780f08e2c8-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Hextech Anomaly
#SFD-083/221
Rare
![Riftbound Gear: Last Rites. [Equip] — [C], Recycle 2 cards from your trash (Pay the cost: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F6cfab85030bff454262794e4fa12f11b5dc45a74-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Last Rites
#SFD-150/221
Epic
![Riftbound Gear: Long Sword. [Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)
[Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F48d798bf93afd1ef139dcafc6cd8705742b93169-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Long Sword
#SFD-022/221
Rare
![Riftbound Gear: Petricite Monument. [Temporary] (Kill this at the start of its controller's Beginning Phase, before scoring.)
Friendly units have [Deflect]. (Opponents must pay [A] to choose them with a spell or ability.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fc994dcefe24e00f8033bc31327bf7dbe4a8703d1-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Petricite Monument
#SFD-104/221
Uncommon
![Riftbound Gear: Poro Snax. When you play this, draw 1.
[1][C], [T], Kill this: Draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8caaa64513b5ba57d676c7b2b9ee64af61711539-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Poro Snax
#SFD-046/221
Uncommon
![Riftbound Gear: Recurve Bow. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F763604237b4b59df5df98f61528be2233b850dd5-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Recurve Bow
#SFD-016/221
Uncommon
![Riftbound Gear: Sacred Shears. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Faf1069aef68d413127dfa84e4e96b8d66a8720ca-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sacred Shears
#SFD-172/221
Rare
![Riftbound Gear: Seal of Discord. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F9263b8f36725a4cec320c1049608824ae72f6237-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Seal of Discord
#SFD-234/221
Showcase
![Riftbound Gear: Seal of Focus. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8b6bb0da7d3b37dad51148b7914e7d2b840b6482-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Seal of Focus
#SFD-226/221
Showcase
![Riftbound Gear: Seal of Insight. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Feb4559c507f09cabc3735973a1b20d83688d2f9d-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Seal of Insight
#SFD-229/221
Showcase
![Riftbound Gear: Seal of Rage. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F669d4dd94cf2d88ad58333c13a98cca2014e71aa-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Seal of Rage
#SFD-222/221
Showcase
![Riftbound Gear: Seal of Strength. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fdd5c24995d5c6d327b5101da3d6426f1a75a49ef-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Seal of Strength
#SFD-231/221
Showcase
![Riftbound Gear: Seal of Unity. [T]: [Reaction] — [Add] [C]. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F228dbde67ec37f9a0b28f81e40fce5a8fa7af56b-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Seal of Unity
#SFD-238/221
Showcase
![Riftbound Gear: Serrated Dirk. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F9498c8146745124fc45a7b55184854a9c9da21f5-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Serrated Dirk
#SFD-009/221
Common
![Riftbound Gear: Skyfall of Areion. [Equip] [1][C] ([1][C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fbea8390beb651502413cf644319c8ca6a8db1102-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Skyfall of Areion
#SFD-030/221
Epic
![Riftbound Gear: Spirit Wheel. When you choose a friendly unit, you may pay [1] and exhaust this to draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fd83d994e6dc7949eb783da16f4bbdb64342a8dfb-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Spirit Wheel
#SFD-144/221
Rare
![Riftbound Gear: Sterak's Gage. [Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)
[Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fdf16e6b668fc6771ff657512deba1bf48363e23a-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sterak's Gage
#SFD-056/221
Rare
![Riftbound Gear: Svellsongur. [Equip] [1][C] ([1][C]: Attach this to a unit you control.)
As this is attached to a unit, copy that unit's text to this Equipment's effect text for as long as this is attached to it.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fbc254398dfb5db217327b56862011a2fd6020789-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Svellsongur
#SFD-059/221
Epic
![Riftbound Gear: Temporal Portal. [A], [T]: Give the next spell you play this turn [Repeat] equal to its cost. (You may pay the additional cost to repeat the spell's effect.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fa6b8167486d552cc41d10cb9321bae4cef338fa7-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Temporal Portal
#SFD-078/221
Uncommon
![Riftbound Gear: The Zero Drive. [Equip] [1][C] ([1][C]: Attach this to a unit you control.)
[3][C], Banish this: Play all units banished with this, ignoring their costs. (Use only if unattached.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fcc80cbfa1a64ad22dc5f7df870e9206f6938f7f5-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
The Zero Drive
#SFD-090/221
Epic
![Riftbound Gear: Trinity Force. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe8b64985389e5792afc2a2fe0dc23ae7590d7709-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Trinity Force
#SFD-115/221
Rare
![Riftbound Gear: Vanguard Armory. [T]: Play three 1 [S] Recruit unit tokens. (You may play them to different locations.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F4f4d735ff77ea599307e142196338d438fcedc05-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Vanguard Armory
#SFD-168/221
Uncommon
![Riftbound Gear: Warmog's Armor. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F0d680867670dd75a66a632cd6f044a7f7e39b42b-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Warmog's Armor
#SFD-108/221
Uncommon
![Riftbound Gear: World Atlas. [Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F7b8d96e128c19c5ff368119a60759cffa644e942-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
World Atlas
#SFD-086/221
Rare
Riftbound Spiritforged Unit
![Riftbound Unit: Ancient Warmonger. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
I have [Assault] equal to the number of enemy units here. (+1 [S] while I'm an attacker for each instance of Assault.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8ba05afcfbe6901fb4bdb736d5e61656a551f668-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Ancient Warmonger
#SFD-131/221
Uncommon

Apprentice Smith
#SFD-041/221
Uncommon
![Riftbound Unit: Armed Assailant. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
[Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F1debdef1d45f7b2a452951db39674aeb01a8dc2b-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Armed Assailant
#SFD-002/221
Common

Aspiring Engineer
#SFD-061/221
Common
![Riftbound Unit: Battering Ram. I cost [1] less for each card you've played this turn, to a minimum of [1].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F5661f07778201b236b014a6078003cde9af57cdd-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Battering Ram
#SFD-012/221
Uncommon

Beast Below
#SFD-132/221
Uncommon

Black Market Broker
#SFD-121/221
Common
![Riftbound Unit: Blast Corps Cadet. You may pay [1][C] as an additional cost to play me.
When you play me, if you paid the additional cost, deal 2 to a unit at a battlefield.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F9efe5a8322a90822650ff18578cd5e1a8561fac5-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Blast Corps Cadet
#SFD-013/221
Uncommon
![Riftbound Unit: Breakneck Mech. Your Mechs have [Deflect] and [Ganking]. (Opponents must pay [A] to choose us with a spell or ability. We can move from battlefield to battlefield.)
I enter ready if you control another Mech.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8564fc233cfcb4fc774ac4bc4ee72085d7586163-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Breakneck Mech
#SFD-071/221
Uncommon

Bubble Bot
#SFD-062/221
Common
![Riftbound Unit: Buhru Captain. When you play me, you may draw 1 or buff me. (To buff a unit, give it a +1 [S] buff if it doesn't already have one.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F9f5186bd42c23f75ea84186aa2cb945cc02a222e-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Buhru Captain
#SFD-091/221
Common

Card Sharp
#SFD-081/221
Rare
![Riftbound Unit: Combat Chef. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fdffa05408c0b53f62dfbb9452986342ff2d4352d-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Combat Chef
#SFD-092/221
Common
![Riftbound Unit: Corina Veraza. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
When I move to a battlefield, play three 1 [S] Recruit unit tokens here.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F6b0f55aee4b4f9d0074c808e0fff00dcb7e35377-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Corina Veraza
#SFD-179/221
Epic

Corrupt Enforcer
#SFD-123/221
Common

Dauntless Vanguard
#SFD-093/221
Common

Direwing
#SFD-094/221
Common

Disarming Rake
#SFD-032/221
Common

Dropboarder
#SFD-072/221
Uncommon

Dunebreaker
#SFD-027/221
Epic

Eager Drakehound
#SFD-006/221
Common

Eminent Benefactor
#SFD-152/221
Common
![Riftbound Unit: Fae Dragon. When you play me, buff up to four friendly units. (Give each a +1 [S] buff if it doesn't have one.)
When you spend a buff, play a Gold gear token exhausted.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F76aeda6bf59acee92b512f4a0272892673cfce90-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Fae Dragon
#SFD-101/221
Uncommon
![Riftbound Unit: Fae Porter. When I move to a battlefield, you may pay [C] to move a unit you control to the same battlefield.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F4d233b11d4efb2652d7ede556dd9f730903cdba9-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Fae Porter
#SFD-125/221
Common
![Riftbound Unit: Ferrous Forerunner. [Deathknell] — Play two 3 [S] Mech unit tokens to your base. (When I die, get the effect.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fb2873a352c0158a677255894cec458d1c17709f7-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Ferrous Forerunner
#SFD-021/221
Rare
![Riftbound Unit: Forecaster. Your Mechs have [Vision]. (When you play us, look at the top card of your Main Deck. You may recycle it.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F3f58f0c58503e4f8caecb7ea7f77b478a1e92961-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Forecaster
#SFD-065/221
Common
![Riftbound Unit: Frostcoat Cub. You may pay [C] as an additional cost to play me.
When you play me, if you paid the additional cost, give a unit -2 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F0b5f1f6ed65e070d2878b8aa21fd95e43688fc1d-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Frostcoat Cub
#SFD-067/221
Common
![Riftbound Unit: Gearhead. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
Each Equipment attached to me gives double its base Might bonus.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F355b97bf135b8c60afabca7e4c6ecbf1aa25b4d9-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Gearhead
#SFD-068/221
Common
![Riftbound Unit: Gem Jammer. When you play me, give a unit [Ganking] this turn. (It can move from battlefield to battlefield.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F9f487e8a76e6e6b9f2e32de0c9c147be42f49e59-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Gem Jammer
#SFD-007/221
Common
![Riftbound Unit: Glasc Mixologist. [Deathknell] — You may play a unit with cost no more than [3] and no more than [A] from your trash, ignoring its cost. (When I die, get the effect.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe7422fee71796aa61f8d9691d07654b901fc20f2-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Glasc Mixologist
#SFD-165/221
Uncommon

Guardian of the Passage
#SFD-035/221
Common
![Riftbound Unit: Harpoon Squad. When I move from a battlefield, give me +2 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff50d32a202375bf09781ae578db107abe84937e0-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Harpoon Squad
#SFD-137/221
Uncommon
![Riftbound Unit: Honest Broker. [Deathknell] — Play a Gold gear token exhausted. (When I die, get the effect.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fb3cc9bb93888f6f276f674baa16a0e53c724ae99-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Honest Broker
#SFD-155/221
Common

Jae Medarda
#SFD-142/221
Rare
![Riftbound Unit: Jaull-Fish. [Accelerate] (You may pay [1][C] as an additional cost to have me enter ready.)
I cost [2] less for each of your [Mighty] units. (A unit is Mighty while it has 5+ [S].)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F56a31630910179a1fb2f2ddf3e6e5c9627bddf5e-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Jaull-Fish
#SFD-103/221
Uncommon
![Riftbound Unit: Kato the Arm. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
When I move to a battlefield, give a friendly unit my keywords and +[S] equal to my Might this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff4ea4f2f5169a3813d9eb7f0d3d2f41bdddebfc7-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Kato the Arm
#SFD-112/221
Rare

Laurent Bladekeeper
#SFD-096/221
Common
![Riftbound Unit: Laurent Duelist. [Assault 2] (+2 [S] while I'm an attacker.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F7b3410a1d9ee175c4853453798bcd5f09d2e217c-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Laurent Duelist
#SFD-156/221
Common

Legion Quartermaster
#SFD-044/221
Uncommon
![Riftbound Unit: Lonely Poro. [Deathknell] — If I died alone, draw 1. (When I die, get the effect. I'm alone if there are no other friendly units here.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff5ab933035b7a6d6bb1d35c10c13f58c7fbf3398-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Lonely Poro
#SFD-036/221
Common

Loyal Pup
#SFD-126/221
Common
![Riftbound Unit: Master Bingwen. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F52c7f0fe49f24c29cb797613444f86a810292ec2-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Master Bingwen
#SFD-127/221
Common

Minotaur Reckoner
#SFD-014/221
Uncommon
![Riftbound Unit: Navori Scout. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F038625518f5b46f5217d300d9dc9fbf507c4ae09-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Navori Scout
#SFD-037/221
Common
![Riftbound Unit: Needlessly Large Yordle. [Shield 5] (+5 [S] while I'm a defender.)
[Tank] (I must be assigned combat damage first.)
I cost [2][C] less for each point you scored from holding this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F952dcaf9fd4b5f3e8592d140c11d792175597da1-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Needlessly Large Yordle
#SFD-055/221
Rare

Overzealous Fan
#SFD-128/221
Common

Perched Grimwyrm
#SFD-015/221
Uncommon
![Riftbound Unit: Pickpocket. When you play me, you may kill a gear with Energy cost no more than [1]. If you do, play a Gold gear token exhausted.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Febf54af997e53079e1a476feb0411d1791b20f7e-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Pickpocket
#SFD-074/221
Uncommon

Plundering Poro
#SFD-069/221
Common
![Riftbound Unit: Prize of Progress. When you use an activated ability of a gear, give me +1 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fc08f0b6ed24415e6a440a17931c7e2a2db3ab2cc-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Prize of Progress
#SFD-075/221
Uncommon
![Riftbound Unit: Ribbon Dancer. When I move to a battlefield, give another friendly unit +1 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F92550ab70647046115133c7547423bcf308906f6-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Ribbon Dancer
#SFD-038/221
Common

Royal Entourage
#SFD-039/221
Common
![Riftbound Unit: Royal Guard. When you play me, play a 2 [S] Sand Soldier unit token here.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F919d79a3f5a38c78476e6414a898a0dc7b385629-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Royal Guard
#SFD-157/221
Common

Ruin Runner
#SFD-105/221
Uncommon
![Riftbound Unit: Sandshifter. When you play me, kill an enemy unit with 3 [S] or less.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F57f72b30862074bb5d1f302e86ee3cec024cd980-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sandshifter
#SFD-158/221
Common
![Riftbound Unit: Sea Monkey. You may pay [1] as an additional cost to play me.
When you play me, if you paid the additional cost, buff me. (Give me a +1 [S] buff if I don't already have one.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F0ef7f1de2bc7845f5e3dace1634c6c58a8765452-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sea Monkey
#SFD-098/221
Common
![Riftbound Unit: Sentinel Adept. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F94e213b77131d9a67e51743a35fc5dff80fd79ec-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Sentinel Adept
#SFD-008/221
Common

Simian Ancestor
#SFD-047/221
Uncommon

Stellacorn Herder
#SFD-048/221
Uncommon
![Riftbound Unit: Tianna Crownguard. [Deflect] (Opponents must pay [A] to choose me with a spell or ability.)
While I'm at a battlefield, opponents can't score points.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F2a1876aeedae7310409d0eaaf453507188b0c82b-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Tianna Crownguard
#SFD-060/221
Epic

Treasure Hunter
#SFD-130/221
Common

Trove Golem
#SFD-174/221
Rare
![Riftbound Unit: Trusty Ramhound. While you have another unit here, I have +1 [S].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F0bd3f82ebe45a4dc09204582d06900916e6c0480-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Trusty Ramhound
#SFD-159/221
Common
![Riftbound Unit: Undertitan. When you play me, give your other units +2 [S] this turn.
As I'm revealed from your deck, [Add] [2].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Faa3bd795a1fa015b42bf64a2d588f527342c2a15-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Undertitan
#SFD-175/221
Rare
![Riftbound Unit: Unsung Hero. [Deathknell] — If I was [Mighty], draw 2. (When I die, get the effect. I'm Mighty while I have 5+ [S].)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F2a227ef7494af6409000c13c4f3d1094cec3a3a8-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Unsung Hero
#SFD-167/221
Uncommon
![Riftbound Unit: Veteran Poro. [Weaponmaster] (When you play me, you may [Equip] one of your Equipment to me for [A] less, even if it's already attached.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F54b8aa5aa80e74e0c545d4c484353c5b9e78bdfc-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Veteran Poro
#SFD-099/221
Common
![Riftbound Unit: Void Drone. I cost [2] less to play from anywhere other than your hand.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F589dde45bc610eb83bc808803e4becf8a6d2da84-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Void Drone
#SFD-010/221
Common

Void Hatchling
#SFD-018/221
Uncommon
![Riftbound Unit: Windsinger. Hidden (Hide now for [A] to react with later for [0].)
When you play me, you may return another unit at a battlefield with 3 [S] or less to its owner's hand.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe47c9a3956f8fbb77daa5fdb2ee433dd1772f247-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Windsinger
#SFD-138/221
Uncommon
![Riftbound Unit: Yordle Explorer. When you play a card with Power cost [A][A] or more, draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F556b20c8c605545f13a8990dca36586a287ebb29-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Yordle Explorer
#SFD-100/221
Common

Zaun Punk
#SFD-160/221
Common
Riftbound Spiritforged Spell, Signature
Riftbound Spiritforged Legend

Battle Mistress
#SFD-203/221
Rare

Battle Mistress
#SFD-250/221
Showcase
![Riftbound Legend: Blade Dancer. When you choose a friendly unit, you may exhaust me and pay [A] to ready it.
When you conquer, you may pay [1] to ready me.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F656ef2d1724b818e9e737ec5dcce923de067a316-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Blade Dancer
#SFD-195/221
Rare
![Riftbound Legend: Blade Dancer. When you choose a friendly unit, you may exhaust me and pay [A] to ready it.
When you conquer, you may pay [1] to ready me.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F8258072391bbb8d24e9d6e603c3ba1434979a911-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Blade Dancer
#SFD-246/221
Showcase
![Riftbound Legend: Chem-Baroness. When you or an ally hold, you may exhaust me to play a Gold gear token exhausted.
While your score is within 3 points of the Victory Score, your Gold [ADD] an additional [1].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F4bd289c281ad64229061ff909abf88c12a574833-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Chem-Baroness
#SFD-201/221
Rare
![Riftbound Legend: Chem-Baroness. When you or an ally hold, you may exhaust me to play a Gold gear token exhausted.
While your score is within 3 points of the Victory Score, your Gold [ADD] an additional [1].](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F5df25d5a1351d0a97e103ef8e155991297b86ca9-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Chem-Baroness
#SFD-249/221
Showcase
![Riftbound Legend: Emperor of the Sands. Your Sand Soldiers have [Weaponmaster].
[1], [T]: Play a 2 [S] Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F0472274c49f6540858758ebf9bd2f107a601541a-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Emperor of the Sands
#SFD-197/221
Rare
![Riftbound Legend: Emperor of the Sands. Sand Soldiers you play have [Weaponmaster]. (When they're played, you may [Equip] one of your Equipment to them for [A] less.)
[1], [T]: Play a 2 [S] Sand Soldier unit token to your base. Use only if you've played an Equipment this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F42c04e4d7ef5d7395494587c2e15ac945b37b71e-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
Emperor of the Sands
#SFD-247/221
Showcase
![Riftbound Legend: Fire Below the Mountain. [T]: [Reaction] — [Add] [A]. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fed58d654034d545e54c85d836f3a6552772dd75b-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Fire Below the Mountain
#SFD-189/221
Rare
![Riftbound Legend: Fire Below the Mountain. [T]: [Reaction] — [Add] [A]. Use only to play gear or use gear abilities. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F883dab66da8ed5ab39d968ed7fcaebd5ebaf3d43-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Fire Below the Mountain
#SFD-244/221
Showcase

Glorious Executioner
#SFD-185/221
Rare

Glorious Executioner
#SFD-242/221
Showcase
![Riftbound Legend: Grand Duelist. When one of your units becomes [Mighty], you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ [S].)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F37064aa79c13316b5dd28f0a2b054821a43f6650-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Grand Duelist
#SFD-205/221
Rare
![Riftbound Legend: Grand Duelist. When one of your units becomes [Mighty], you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ [S].)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F720df5a56619a6b53aa1217cb84446f2469b40e5-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Grand Duelist
#SFD-251/221
Showcase
![Riftbound Legend: Grandmaster at Arms. [1], [T]: Attach a detached Equipment you control to a unit you control.
[T]: Attach an attached Equipment you control to a unit you control.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fc6ddf49d7249bc8ac194fd9b194bfcb8857a4466-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Grandmaster at Arms
#SFD-193/221
Rare
![Riftbound Legend: Grandmaster at Arms. [1], [T]: Attach a detached Equipment you control to a unit you control.
[T]: Attach an attached Equipment you control to a unit you control.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F941f72a422e0143524b3dd0cba1fd87e4286ecb4-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Grandmaster at Arms
#SFD-245/221
Showcase
![Riftbound Legend: Mechanized Menace. Your Mechs have [Shield]. (+1 [S] while they're defenders.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Ff311115e4c527ce82010596ce462d4050a9201b2-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Mechanized Menace
#SFD-181/221
Rare
![Riftbound Legend: Mechanized Menace. Your Mechs have [Shield]. (+1 [S] while they're defenders.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F0234cad3663d52d3120e78f2adbe8a253102a7a3-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Mechanized Menace
#SFD-240/221
Showcase
![Riftbound Legend: Prodigal Explorer. [T]: [Reaction] — Draw 1. Use only if you've chosen enemy units and/or gear twice this turn with spells or unit abilities.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fd0e143d9edbc14971b2a7b463b3c25b2b6a0c098-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Prodigal Explorer
#SFD-199/221
Rare
![Riftbound Legend: Prodigal Explorer. [T]: [Reaction] — Draw 1. Use only if you've chosen enemy units and/or gear twice this turn with spells or unit abilities.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F3ba4f1d3d61d80e7becc9d046e1974f17bff4b10-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Prodigal Explorer
#SFD-248/221
Showcase
![Riftbound Legend: Purifier. Your Equipment each give [Assault]. (+1 [S] while equipped unit is an attacker.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F450cfb71b8890904d48b37a24bbdc78f8d849614-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Purifier
#SFD-183/221
Rare
![Riftbound Legend: Purifier. Your Equipment each give [Assault]. (+1 [S] while equipped unit is an attacker.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Feb2a5262da6044c041ba87becae1dc71d58b2bf7-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
Purifier
#SFD-241/221
Showcase

Void Burrower
#SFD-187/221
Rare

Void Burrower
#SFD-243/221
Showcase
Riftbound Spiritforged Battlefield
![Riftbound Battlefield: Emperor's Dais. When you conquer here, you may pay [1] and return a unit you control here to its owner's hand. If you do, play a 2 [S] Sand Soldier unit token here.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fc1ea4f6f58a62fc2b62647aa3459109e3d10297a-1039x744.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D444&w=3840&q=75)
Emperor's Dais
#SFD-207/221
Uncommon
![Riftbound Battlefield: Forge of the Fluft. While you control this battlefield, friendly legends have "[T]: Attach an Equipment you control to a unit you control."](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F6ad10353e7fc1337d8cc79086f8eaac1c75f5598-1039x744.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D1039&w=3840&q=75)
Forge of the Fluft
#SFD-208/221
Uncommon

Forgotten Monument
#SFD-209/221
Uncommon
![Riftbound Battlefield: Hall of Legends. When you conquer here, you may pay [1] to ready your legend.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F3b6438877bd2bd95e7a3a8921ddf6bca26d3fd95-1039x744.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D1039&w=3840&q=75)
Hall of Legends
#SFD-210/221
Uncommon
![Riftbound Battlefield: Marai Spire. While you control this battlefield, friendly [Repeat] costs cost [1] less.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fff64dcbac9b392d4f6930a7359114aa68aa14ebe-1039x744.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D1039&w=3840&q=75)
Marai Spire
#SFD-211/221
Uncommon

Minefield
#SFD-212/221
Uncommon
![Riftbound Battlefield: Ornn's Forge. While you control this battlefield, the first friendly non-token gear played each turn costs [1] less.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe228948bc7a6d8ee858fbc0bed3d93a53f467097-1039x744.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D1039&w=3840&q=75)
Ornn's Forge
#SFD-213/221
Uncommon
![Riftbound Battlefield: Power Nexus. When you hold here, you may pay [A][A][A][A] to score 1 point.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F653db9a5f2aead0191c8d61da3d1876fb894b545-1039x744.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D1039&w=3840&q=75)
Power Nexus
#SFD-214/221
Uncommon

Ravenbloom Conservatory
#SFD-215/221
Uncommon

Rockfall Path
#SFD-216/221
Uncommon

Seat of Power
#SFD-217/221
Uncommon
![Riftbound Battlefield: Sunken Temple. When you conquer here with one or more [Mighty] units, you may pay [1] to draw 1. (A unit is Mighty while it has 5+ [S].)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F06f6d17929d19000006cf281d013ecbe1543af0e-1039x744.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D1039&w=3840&q=75)
Sunken Temple
#SFD-218/221
Uncommon

The Papertree
#SFD-219/221
Uncommon
![Riftbound Battlefield: Treasure Hoard. When you conquer here, you may pay [1] to play a Gold gear token exhausted.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fcb39bf9f8c30d1ed756ba1b83c975a89d3635159-1039x744.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D1039&w=3840&q=75)
Treasure Hoard
#SFD-220/221
Uncommon

Veiled Temple
#SFD-221/221
Uncommon
![Riftbound Spell: Arcane Shift. [Action] (Play on your turn or in showdowns.)
Banish a friendly unit, then its owner plays it, ignoring its cost. Deal 3 to an enemy unit at a battlefield. Banish this.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fa5d1d26dee01db24f32a1432639478753d22aa92-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
![Riftbound Spell: Arise!. Play a 2 [S] Sand Soldier unit token for each Equipment you control. Then ready two of them.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F346f4698fea2878dde88470c1793047140c981e3-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
![Riftbound Spell: Counter Strike. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a unit. The next time that unit would be dealt damage this turn, prevent it. Draw 1.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F7c643b3da9a78518b1b92e3eeb0078b88d82bf79-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
![Riftbound Spell: Danger Zone. [Reaction] (Play any time, even before spells and abilities resolve.)
[Repeat] [1][C] (You may pay the additional cost to repeat this spell's effect.)
Give your Mechs +1 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fc4652150ba885dd346b8f3622fd0e4ada7cf767f-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
![Riftbound Spell: Defiant Dance. [Reaction] (Play any time, even before spells and abilities resolve.)
Give a unit +2 [S] this turn and another unit -2 [S] this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F6f5bc5c9e321830337998a2b85e4fec3cd8251c9-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
![Riftbound Spell: Hostile Takeover. [Hidden] (Hide now for [A] to react with later for [0].)
Take control of an enemy unit at a battlefield. Ready it. (Start a combat if other enemies are there. Otherwise, conquer.)
Lose control of that unit and recall it at end of turn. (Send it to base. This isn't a move.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F56651a87166df7108ce9f945bd71390d4926770a-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)

![Riftbound Spell: Relentless Pursuit. [Action] (Play on your turn or in showdowns.)
Move a friendly unit. You may attach an Equipment with the same controller to it. This turn, that unit has "When I conquer, you may move me to my base."](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F48754730486abefdb56221d0760b9c963aae7c09-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
![Riftbound Spell: Riposte. [Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit and a spell. Counter that spell and give that unit +[S] equal to that spell's Energy cost this turn.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F07af52eada661904b467ca118c2715435f0a3b00-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
![Riftbound Spell: Void Rush. Reveal the top 2 cards of your Main Deck. You may play one of them, reducing its cost by [2]. Draw any you did not play this way.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fce606f096ae76485cd8dd3cc337629b510f0d1e7-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D436&w=3840&q=75)
![Riftbound Gear: Forgefire Cape. [Unique] (Your deck can have only 1 card with this name.)
[Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F9bc49433a6ec5a8f4f1b44351094523d51b6bc11-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
![Riftbound Gear: Rabadon's Deathcrown. [Unique] (Your deck can have only 1 card with this name.)
[Equip] [C] ([C]: Attach this to a unit you control.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe93d11bdae446762b1932f0327d2ffe489fa4481-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
![Riftbound Gear: Shurelya's Requiem. [Unique] (Your deck can have only 1 card with this name.)
[Equip] [C] ([C]: Attach this to a unit you control.)
When you play this, ready your units.](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2F6f2f7175e61486859d7f5da804e41733d66b2254-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
![Riftbound Gear: Spinning Axe. [Quick-Draw] (This has [Reaction]. When you play it, attach it to a unit you control.)
[Equip] [C] ([C]: Attach this to a unit you control.)
[Temporary] (If this is unattached, kill it at the start of its controller's Beginning Phase, before scoring.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe4e0328034e605d000e23ac5e820d233f0e3b520-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)
![Riftbound Gear: Gold. Kill this, [T]: [Reaction] — [Add] [A]. (Abilities that add resources can't be reacted to.)](/_next/image?url=https%3A%2F%2Fcmsassets.rgpub.io%2Fsanity%2Fimages%2Fdsfx7636%2Fgame_data_live%2Fe878c39b562a4e870e93b819c6d85cdf3fdc5238-744x1039.png%3Fauto%3Dformat%26fit%3Dfill%26q%3D80%26w%3D744&w=3840&q=75)